C++ & OpenGL Programmer neededHi, I am interested. contact me [email protected]
calling class elements inside a classI learned in my C++ course that I can define a constructor like so [code] Point(int x1,int y1) ...
calling class elements inside a classAfter I added the default point constructor I get a new error; "no match for call to (Point)(int,in...
calling class elements inside a classCan you write the code of defining the operator(int,int). I don't understand why we need this.
calling class elements inside a class[code] #include <iostream> using namespace std; class Point { private: ...
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