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#include <iostream>
#include <windows.h>
using namespace std;
BOOL CALLBACK EnumWindowsProc(HWND, LPARAM);
void screenshot(HWND);
int main()
{
EnumWindows(EnumWindowsProc, NULL);
}
BOOL CALLBACK EnumWindowsProc(HWND hwnd, LPARAM lParam)
{
char title[80];
char className[80];
GetWindowText(hwnd, title, sizeof(title));
GetClassName(hwnd, className, sizeof(className));
//C++.com just as an example
if (string(title).find("C++ Forum") != string::npos && string(className) == "ApplicationFrameWindow")
{
cout << "Window title: " << title << '\n';
cout << "Window class: " << className << '\n';
screenshot(hwnd);
}
return TRUE;
}
void screenshot(HWND hwnd)
{
SetForegroundWindow(hwnd);
RECT rWindowRect;
GetWindowRect(hwnd, &rWindowRect);
// copy screen to bitmap
HDC hWindow = GetDC(NULL);
HDC hDC = CreateCompatibleDC(hWindow);
HBITMAP hBitmap = CreateCompatibleBitmap(hWindow, abs(rWindowRect.left-rWindowRect.right), abs(rWindowRect.top-rWindowRect.bottom));
HGDIOBJ old_obj = SelectObject(hDC, hBitmap);
BOOL bRet = BitBlt(hDC, 0, 0, abs(rWindowRect.left-rWindowRect.right), abs(rWindowRect.top-rWindowRect.bottom), hWindow, rWindowRect.left, rWindowRect.top, SRCCOPY);
// save bitmap to clipboard for easy testing
OpenClipboard(NULL);
EmptyClipboard();
SetClipboardData(CF_BITMAP, hBitmap);
CloseClipboard();
// clean up
SelectObject(hDC, old_obj);
DeleteDC(hDC);
ReleaseDC(NULL, hWindow);
DeleteObject(hBitmap);
}
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