"I have no clue how you differentiate between "managing your feelings" and "helping the way you feel"."
If someone manages their feelings, they're controlling them to ensure that their feelings do not affect their personal life or any others around them. Whether we like it or not, we experience an emotion one after another, and it's up to us to control them.
By helping the way you feel, I meant that our emotions are the product of past experiences, our sensory information, and many factors of our surroundings. A combination of these can conjure memories, good or bad, which can affect our current emotional state.
EDIT: I'm guessing it is because he has a low enough post count that members can remove his post, but whoever reported him didn't have enough posts to be considered a member.
If he is a regular, he's doing a good job hiding behind proxies and whatnot, I doubt the admin would have any remorse banning his "clean" account, not that he should have.
I don't suppose you could point out a post among your 1100+ where you actually posted code that you wrote?
I said code I posted, never said code I wrote. Most of the threads where I posted code was in reply to a beginner asking what was wrong with their code. Only time I remember ever posting code for a question I had was for the infamous asterisks pyramid. If you want links then you can have fun shifting through the 20+ pages I have to my account as I would rather spend the time working on my Allegro project to make a collection of classic games.
cire wrote:
It is ironic that the emotionally sensitive person who didn't manage to complete a Pong clone (in what? 16 years?) because people *sniff* told him he couldn't is complaining about people being emotionally sensitive. Woe is me.
I've programmed for 16 years (17 come this August) I made a pong clone after programming for 6 years, but unlike most programmers who blow off a bug that is persistent I have spent 10 years trying to find a solution to the bug while continuing to code other things. I've shown the pong code to several programmers and a few did the solution of 'ignoring the bug', but forgive me if I don't like the idea of acting like a bug isn't there.
Wait, it can't be ironic, I can't be emotionally sensitive and emotionally detached at the same time o.O' unless I'm the next serial killer. Don't think I am, but can't speak for my other personalities.
I don't think he ever made a thread about it here. He just likes to bring it up and whine about it now and again.
It was basic collision detecting/handling with ball-vs-paddle, iirc. Rough stuff to solve in 10 years.
That's a bit beside the point though. If posting his own code is the only thing he cares about us taking seriously, and he never does that one can only assume he's just here to be a jackass like Spoonlicker.
Been told by tons of programmers that they have had the same bug, but most have just left it and moved on while others tweaked their code to make it ignore it. I'm not the kind of programmer that does either, I want a solution and won't give up on a chunk of code until I figure it out.
cire wrote:
That's a bit beside the point though. If posting his own code is the only thing he cares about us taking seriously, and he never does that one can only assume he's just here to be a jackass like Spoonlicker.
I assure you, my past makes spoonlicker look like a saint.