EDIT: Omg this is crazy! Now the release DLL's don't work anymore too!
Only debug DLL's still work...
It says suddenly: Can't find -lsfml-window and the others, while it's ine the same folder as the debug ones...
So what are the exact names of the library files, and the exact things you are adding to Code::Block's linker list? (Just give one example, e.g. the graphics ones)
||=== testt, Release ===|
c:\mingw\bin\..\lib\gcc\i686-pc-mingw32\4.6.0\..\..\..\libsfml-window-s.a(VideoMode.cpp.obj):VideoMode.cpp|| undefined reference to `__gxx_personality_sj0'|
c:\mingw\bin\..\lib\gcc\i686-pc-mingw32\4.6.0\..\..\..\libsfml-window-s.a(VideoMode.cpp.obj):VideoMode.cpp|| undefined reference to `_Unwind_SjLj_Register'|
c:\mingw\bin\..\lib\gcc\i686-pc-mingw32\4.6.0\..\..\..\libsfml-window-s.a(VideoMode.cpp.obj):VideoMode.cpp|| undefined reference to `_Unwind_SjLj_Unregister'|
c:\mingw\bin\..\lib\gcc\i686-pc-mingw32\4.6.0\..\..\..\libsfml-window-s.a(VideoMode.cpp.obj):VideoMode.cpp|| undefined reference to `_Unwind_SjLj_Resume'|
c:\mingw\bin\..\lib\gcc\i686-pc-mingw32\4.6.0\..\..\..\libsfml-window-s.a(Window.cpp.obj):Window.cpp|| undefined reference to `__gxx_personality_sj0'|
||More errors follow but not being shown.|
||Edit the max errors limit in compiler options...|
||=== Build finished: 50 errors, 0 warnings ===|
Oh god... YAM (yet another MinGW -.-)
Ah well I guess I'll have to.
But before I change, is it possible that my previous projects (made with the SLJL one) will no longer compile?
Right. I have looked again at the forum. In fact, you don't necessarily ned the "DW2" one. You just need to use the same version of MinGW to compile SFML as you use to compile your application.
Have you changed your MinGW after building SFML?
is it possible that my previous projects (made with the SLJL one) will no longer compile?
I'm not sure, sorry. Unless they use external libraries compiled with a different one, I don't see why there would be a problem. If there is, you could always swap back.
No problem... I was mostly as lost as you. When I have problems with SFML, it's often difficult to know what to do about them. However, once you're set up, there don't seem to be too many of them ;)
You know, Laurent should really write a book on SFML 2 once it's out. At the moment there is only very little documentation to be found, except for on the main website.