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#include "includes.h"
#include <vector>
#include <optional>
#include <map>
#include <set>
#include <string>
#include <IniFile.h>
IniFile configInit("/config.ini");
class Sensor
{
private:
bool m_ActiveState;
public:
Sensor(bool ActiveState)
{
m_ActiveState = ActiveState;
}
void SetActiveState(bool activeState)
{
m_ActiveState = activeState;
}
bool GetActiveState(void)
{
return (m_ActiveState);
}
};
namespace ini
{
// using namespace std;
struct path_type
{
std::vector<std::string> data;
path_type() = default;
path_type(const std::string §ion, const std::string &key) : data{section, key}
{
}
bool operator==(const path_type &other) const
{
return data == other.data;
}
bool operator<(const path_type &other) const // Note: this is necessary for sorting e.g. in std::map
{
return data < other.data;
}
};
struct file_type
{
bool open(const std::string &fn);
std::optional<std::string> getValue(const path_type &path)
{
std::optional<std::string> result;
if (path.data.size() != 2)
{
// std::cout << "Error ...";
//ESP_LOGE("struct file_type", "getValue wrong number of values");
}
else
{
const size_t bufferLen = 80;
char buffer[bufferLen];
//! HOW DO I SPECIFY section and key BELOW?
if (configInit.getValue(path.data[0].c_str(), path.data[1].c_str(), buffer, bufferLen)) // Note: data[0] -> section, data[1] -> key
//! class "std::vector<std::__cxx11::string,
//! std::allocator<std::__cxx11::string>>" has no member "section"C/C++(135)
{
PrintSectionHas(path.data[0], path.data[1], buffer);
result = buffer;
}
}
return result;
}
std::map<path_type, std::string> getValues(const std::set<path_type> &path_set)
{
std::map<path_type, std::string> result;
for (const path_type &path : path_set)
{
std::optional<std::string> val = getValue(path);
if (val.has_value())
result[path] = *val;
}
return result;
}
};
struct process_type
{
std::function<void(const std::string &)> command; // Note: the input is supposed to be string. The conversion may happen inside the function
std::function<void()> remedial_command;
process_type(const std::function<void(const std::string&)> &c, const std::function<void()> &r) : command{c}, remedial_command{r}
{
}
};
struct path_process_type : ini::path_type
{
process_type proc;
path_process_type(const std::string §ion, const std::string &key, const ini::process_type &p) : path_type{section, key}, proc{p}
{
}
};
void setHeartBeatColor(const std::string&); // Note: must be std::string, if you need const char* consider a lambda function
void setHeartBeatColorDefault();
#define ACTIVE true
#define INACTIVE false
Sensor S_4_20_MA_1(INACTIVE);
void processConfigIni(void)
{
using namespace std::placeholders; // adds visibility of _1, _2, _3,...
// bunch of stuff happens here to check SD card and attach to .ini file on SD
const auto lambda1 = [](const std::string &s)
{
S_4_20_MA_1.SetActiveState(bool());
};
const auto lambda2 = []()
{
S_4_20_MA_1.SetActiveState(bool(INACTIVE));
};
path_process_type paths[] =
{
{"heartbeat", "COLOR", {std::bind(setHeartBeatColor, _1), setHeartBeatColorDefault}},
{"s_4_20_MA_1", "ACTIVE", {lambda1, lambda2}}
};
//! no instance of constructor "ini::path_process_type::path_process_type" matches the argument listC/C++(289)
//! main.cpp(138, 13): argument types are: (const char [10], const char [6], {...})
//! (const ini::path_process_type)dynamic-init: <constructor-call>
extern file_type iniFile;
const auto values = iniFile.getValues(std::set<path_type>(std::begin(paths), std::end(paths)));
//! no suitable user-defined conversion from "std::set<ini::path_process_type,
//! std::less<ini::path_process_type>, std::allocator<ini::path_process_type>>"
//! to "const std::set<ini::path_type, std::less<ini::path_type>,
//! std::allocator<ini::path_type>>" existsC/C++(312)
for (ini::path_process_type &p : paths)
{
const auto it = values.find(p);
if (it != values.end())
{
PrintCouldNotRead(it->first.data[0], it->first.data[1]);
p.proc.remedial_command();
}
else
{
PrintSectionHas(it->first.data[0], it->first.data[1], it->second);
p.proc.command(it->second);
}
}
}
} // namespace ini
void setup()
{
}
void loop()
{
}
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