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#include <utility>
#include <type_traits>
#include <iostream>
template <typename T, typename MemberT>
class Guard1{
public:
typedef const MemberT &(T::*getter)() const;
typedef void (T::*setter)(const MemberT &) ;
private:
T *obj;
setter s;
MemberT old;
void release(){
if (!this->obj)
return;
(this->obj->*this->s)(old);
this->obj = nullptr;
}
public:
Guard1(): obj(nullptr){}
Guard1(T &obj, const MemberT &val, getter g, setter s): old((obj.*g)()){
this->obj = &obj;
this->s = s;
(this->obj->*this->s)(val);
}
Guard1(Guard1 &&other): old(std::move(other.old)){
this->obj = other.obj;
other.obj = nullptr;
this->s = other.s;
}
Guard1(const Guard1 &other) = delete;
~Guard1(){
this->release();
}
const Guard1 &operator=(Guard1 &&other){
this->release();
this->old = std::move(other.old);
this->obj = other.obj;
other.obj = nullptr;
this->s = other.s;
return *this;
}
};
template <typename T, typename MemberT>
class Guard2{
public:
typedef MemberT T::*member;
private:
T *obj;
member m;
MemberT old;
void release(){
if (!this->obj)
return;
this->obj->*this->m = std::move(this->old);
this->obj = nullptr;
}
public:
Guard2(): obj(nullptr){}
Guard2(T &obj, const MemberT &val, member m): old(obj.*m){
this->obj = &obj;
this->m = m;
this->obj->*this->m = val;
}
Guard2(Guard2 &&other): old(std::move(other.old)){
this->obj = other.obj;
other.obj = nullptr;
this->m = other.m;
}
Guard2(const Guard2 &other) = delete;
~Guard2(){
this->release();
}
const Guard2 &operator=(Guard2 &&other){
this->release();
this->old = std::move(other.old);
this->obj = other.obj;
other.obj = nullptr;
this->m = other.m;
return *this;
}
};
template <typename T, typename R>
R get_ret_type(const R &(T::*)() const){
return R();
};
template <typename T, typename R>
R get_ret_type(R (T::*)() const){
return R();
};
#define MAGIC1(obj, prop, val) \
Guard1<decltype(obj), decltype(get_ret_type(&decltype(obj)::get_##prop))> guard_##__COUNTER__(obj, val, &decltype(obj)::get_##prop, &decltype(obj)::set_##prop)
#define MAGIC2(obj, prop, val) \
Guard2<decltype(obj), decltype(decltype(obj)::prop)> guard_##__COUNTER__(obj, val, &decltype(obj)::prop)
#define DEFINE_GETTER(x) \
const decltype(x) &get_##x() const{ \
return this->x; \
}
//------------------------------------------------------------------------------
#define DEFINE_NON_CONST_GETTER(x) \
decltype(x) &get_##x(){ \
return this->x; \
}
#define DEFINE_GETTER_SETTER(x) \
DEFINE_GETTER(x) \
void set_##x(const decltype(x) &value){ \
this->x = value; \
}
class A{
int i = 0;
public:
DEFINE_GETTER_SETTER(i)
};
class B{
double x = 0;
public:
B() = default;
explicit B(double x): x(x){}
DEFINE_GETTER_SETTER(x)
};
std::ostream &operator<<(std::ostream &stream, const B &b){
return stream << "B(" << b.get_x() << ")";
}
class C{
B b;
public:
C() = default;
C(const B &b): b(b){}
DEFINE_GETTER_SETTER(b)
};
struct D{
int j = 0;
};
//------------------------------------------------------------------------------
int main(){
A a;
B b;
C c;
D d;
{
std::cout << a.get_i() << std::endl;
{
MAGIC1(a, i, 42);
std::cout << a.get_i() << std::endl;
}
std::cout << a.get_i() << std::endl;
}
{
std::cout << b.get_x() << std::endl;
{
MAGIC1(b, x, 3.141592);
std::cout << b.get_x() << std::endl;
}
std::cout << b.get_x() << std::endl;
}
{
std::cout << c.get_b() << std::endl;
{
MAGIC1(c, b, B(2.718282));
std::cout << c.get_b() << std::endl;
}
std::cout << c.get_b() << std::endl;
}
{
std::cout << d.j << std::endl;
{
MAGIC2(d, j, 24);
std::cout << d.j << std::endl;
}
std::cout << d.j << std::endl;
}
return 0;
}
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